Case Studies

LATEST FROM TOP-TEC

Taking on Esports in Durham University

TOP-TEC recently created a state-of-the art Esports space at Durham University, marking our first major Esports installation at a university. This project highlighted how far Esports is reaching within education beyond colleges and into higher education.

Durham University wanted a dedicated Esports hub that would facilitate Esports learning and support the university’s Esports team. Having worked with us in the past and knowing our proven track record of creating high quality functional Esports spaces, we were contacted by the university to help transform the space into an immersive Esports lab.

Elevating Esports in Gibraltar

As Esports as a professional sport grew in Gibraltar, it began to receive more support from the Ministry of Sports and Ministry of Education along with recognition from organisations worldwide. Esports courses were introduced into the Gibraltar academic curriculum and more efforts were invested into skill development within the Gibraltar Esports community.

To propel the growth of Esports in Gibraltar, the country’s official governing body of Esports and video gaming, Gibraltar Esports and Video Gaming Association (GEVGA) decided to create a state-of-the-art Esports Hub. We were contacted by the Chairman of GEVGA, Charles Garcia, to help bring the organisation’s vision to life.

Transforming Esports Education at Borders College

At TOP-TEC, we take pride in our commitment to providing innovative furniture solutions that cater to the evolving needs of educational institutions. Our recent collaboration with Borders College is a clear example of this as we were tasked with improving their Esports student experience.

With Esports rapidly becoming a valuable educational tool, Borders College sought to create a state-of-the-art gaming space that would engage students while helping improve collaboration and skills development. Having looked at our proven track record in creating exceptional Esports rooms, TOP-TEC was entrusted with bringing Borders College’s vision to life.

Dundee and Angus College – Creating a First-of-its-Kind Esports Studio for Scotland

As Esports in education continues to grow. Dundee & Angus College is keen that potential students see that Esports is not just about playing games competitively, it is a multidisciplinary career where a range of skills are required to organise, manage, and participate.

Dundee & Angus College wanted to create an Esports studio that would give their students an immersive learning experience. The college reached out to us to help them make this idea become a reality.

Kingston University London: Flexible ICT Laboratory

Kingston University is a public research university based in London. It prides itself in delivering teaching excellence and a conducive environment for students.  To support this, they wanted to refurbish a teaching space in their John Galsworthy Building to be more of a collaborative learning space instead of a traditional classroom.

The University was aware of some of our previous project and trusted in our ability to help create this flexible ICT lab. After discussing their requirements with us, TOP-TEC was up to the task.

South-Central Institute of Technology / MK College -Creating an Innovative Learning Hub

This exciting project involved a new building at Bletchley Campus in Milton Keynes with the aim of providing opportunities for education and training in crucial tech skills, meeting the needs of businesses and inspiring digital futures.

The institute wanted to make one of the rooms in the new building into a dynamic collaborative learning space, designed to promote teamwork and enhance student engagement. To achieve this vision, TOP-TEC collaborated with Roche AV to help bring SCIoT’s innovative learning environment to life.

Chi Cobras Esports | Chichester College

Chichester College were going into the first of year of offering their dedicated Esports course and were looking to refurbish one of their existing spaces to create a base for the course.

The College wanted to provide students with a professional and immersive Esports environment which would act a central hub for the ESPORTS course and create a fit for purpose Esports space that could accommodate traditional classroom teaching for up to 22 students and host competitive Esports events for the ‘Chi Cobras’ Esports team.

Cardiff University – From Lecture Room to Team-based Learning Environment

Collaborative teaching and learning spaces are key within education environments. In fact, research shows that students in new, technology-enhanced collaborative learning spaces exceed grade expectations (Insider Higher Ed, 2022).

Cardiff University wanted to populate two large spaces for 300 students that would encourage group and team-based learning in their engineering department. One of their key strategic objectives was to create spaces to support their goal of transitioning from lecture-based styles of learning to more project-based learning environments.

DLD College London – Delivering the wow factor with esports in education

The rise of Esports as a mainstream industry has led to the development of specialised equipment and infrastructure to support competitive gaming.

DLD College London have recently implemented dedicated Esports courses and were looking to refurbish one of their existing spaces to accommodate and support a range of Esports activities.

University College Birmingham – Creating a state of the art Cyber Security Lab

Cyber Security is a major issue in modern society which has driven a huge demand for new workers in this area. To meet demand, University College Birmingham (UCB) offer a dedicated Cyber Security course to open up a wide range of career opportunities for students.

UCB wanted to create a brand new dedicated Cyber Security Lab and were looking to refurbish a room located in the Camden House Campus. 

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